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Deathmatch (Free For All) - every man for themselves.Hunted - another variation of the Team DM, where the player starts with limited gear and he needs to obtain more from drop zones.The more flags your squad holds, the faster you score points. Domination- fight for the control of three flags spread all around the map.After you kill an enemy, you need to make it over to him and collect his dog tag, to score points for his squad. Kill Confirmed - is a variation on the Team DM.The living ones should stick to together and cooperate, if they want to win. The condition for the "living ones" to win is to make it through until the end of the time. His task is to infect all of the remaining players before time runs out. Infected - from among all the players, before the beginning of the round, one player is selected, at random, to be infected.Search & Rescue - the same mode as above, where your allies can revitalize you if you die.In case you die, you need to wait for the round to end, before you respawn. Search & Destroy - your squad's task is to destroy the designated target.
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Here, instead of capturing the enemy flag, you need to reach a marked point, and hold it, thanks to which your squad receives points. Blitz - a variation of the classic Capture the Flag mode.If you fail to kill anybody before you run out of time, you die. Cranked - a kind of Team Deathmatch where each kill resets the clock, which counts down 30 seconds.Team Deathmatch - a clash of two squads whose aim is to eliminate a requisite number of enemy soldiers before time runs out, or scoring the most kills before the end of the game.Initially, you can assign gear to three loadouts, at most, but with the abovementioned points, you can buy additional three - which gives you a maximum of 6 loadouts available throughout the game. During the game, you can jump between schemata freely - but you receive the chosen one only after you die. While on a map, you cannot change your equipment - you need to define it before you join a game and save that as one of three loadouts. The choice should be done, of course, in accordance with your preferences, as well as to the experience gained in battle but, in this guide, there have been included hints, concerning the selection of gear, which will help new players join the multiplayer games. The most important element, before you actually start to play, is to create your own unique soldier by selecting his weaponry (the primary and secondary weapon with attachments and additional equipment like grenades), his perks and strike packages.
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You can spend those points later on, on new weapons, attachments to these weapons, perks, strike packages as well as new characters (there are 10 of them, as for now) each time you rise through the ranks, you receive 2 points + you can review their number in the upper right corner of the equipment selection screen. After you have collected enough experience points, you get promoted to the higher rank, which unlocks some of the equipment available in the game and earns you Squad Points. During the gameplay, you will be rewarded with experience points which you receive for eliminating your targets, i.e.